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Item Types themself

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Item Types themself Empty Item Types themself

Post by Asra Nox Thu Apr 27, 2017 8:54 pm

This list will probably sound like "DUH CAPTAIN OBVIOUS", but it still can be helpful to avoid Confusion. Here follow the Types:


Single Handed: This is probably very obvious, the item only has to take up one slot.
Dual Handed: Just like the previous, but it takes up two slots. Regardless on how it is held, it only counts as a single "Weapon Number".

Melee: Anything that is a short ranged attack. Very Straight Forward. Swords, Axes, Hammers, Spears, Fists, Whips.

Guns: Bazookas, Guns, Launchers, etc.

Bows: Any type of Bow including Crossbows. Boomerangs fall into this category too.

Staffs: Any type of Staff, it doesn't take a genius to find out what a Staff is. Kluex Staff is for an example a unique Staff

Wands: Any type of Wand, however most are generated so it is hard to list them in.

Shields: Every type of randomly generated and unique Shield.

Capture Pods: These are unique in that every class can take one with themselves, however each additional one after the first one will take up a "Weapon Number".



Regular Items: Food, Potions, etc never take any "Weapon Number" up and can be taken with oneselves as freely as one want






The List is still incomplete.
Asra Nox
Asra Nox
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Posts : 8
Join date : 2017-04-27
Age : 26
Location : Germany

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